Evil Wurst Local
Offline 212.114.181.87:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/500
- 120/100
- 187/225
- 81/700
- 349/350
- 252/700
Quick answers
from the figures on this pageWipe timing
How often does Evil Wurst Local wipe, and when?
To tell the rhythm of Evil Wurst Local, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 49 days 6 hours ago the current world was made.
Tag meanings
Which tags does Evil Wurst Local carry, and what do they mean?
These are the tags Evil Wurst Local publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Evil Wurst Local?
On Rust Metrics, Evil Wurst Local sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Evil Wurst Local hold among Rust servers?
Player hours over seven days put Evil Wurst Local at #15,138, in the top – of all ranked servers.
What player count does Evil Wurst Local carry?
Evil Wurst Local is not responding; status offline, last seen 45 days 19 hours ago.
Server
What location is Evil Wurst Local hosted in?
No region tag on Evil Wurst Local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 212.114.181.87:28015.
What Rust version is Evil Wurst Local on?
Rust network protocol 2633 and build 163794 on Windows is the build Evil Wurst Local runs. Matching protocol is required to join. Let Steam update your game.
Is Evil Wurst Local up, and how often does it stay up?
Evil Wurst Local reports offline. The last reading came 45 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Evil Wurst Local?
Reading the name gives no gather rate for Evil Wurst Local. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Evil Wurst Local on?
Procedural map on Evil Wurst Local, made by the game's generator.
Connection
How can you get onto Evil Wurst Local?
To join: start Rust, press F1 and type client.connect 212.114.181.87:28015. Or press Launch Rust here and Steam opens the game and connects you.