Evil Wurst Local
Offline 212.114.181.82:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 123/100
- 136/225
- 47/700
- 4/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
How often does Evil Wurst Local wipe, and when?
Its rhythm cannot be told from the wipes of Evil Wurst Local on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 48 days 22 hours ago.
Lists and filters
How should you read the tags on Evil Wurst Local?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Evil Wurst Local. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Evil Wurst Local appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Evil Wurst Local: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Evil Wurst Local hold among Rust servers?
Player hours over seven days put Evil Wurst Local at #15,491, in the top – of all ranked servers.
What player count does Evil Wurst Local carry?
Evil Wurst Local is not responding; status offline, last seen 41 days 18 hours ago.
Server
Which location does Evil Wurst Local run from?
Reading: location. Evil Wurst Local gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 212.114.181.82:28015.
What Rust version is Evil Wurst Local on?
Rust network protocol 2633 and build 163794 on Windows is the build Evil Wurst Local runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Evil Wurst Local, and is it online?
Evil Wurst Local reports offline. The last reading came 41 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
How is Evil Wurst Local configured, and what rules are in force?
No gather rate appears in the name: Evil Wurst Local. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Evil Wurst Local?
Check: map. Procedural, generated by the game, on Evil Wurst Local.
How to join
How do you connect to Evil Wurst Local?
Check: join. Open Rust, press F1, then enter client.connect 212.114.181.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.