RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers212.110.152.61:28015
Offline Full Queue Fresh wipe Wipe due No query

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 8d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,347top 70%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC29d ago 0 – running 0
Sun 27 Sep, 14:27 UTC31d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC32d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Server_217_DevBlog when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Server_217_DevBlog wipe, and when?

There is no next wipe to predict: Server_217_DevBlog wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 23 hours ago.

Lists and filters

Which tags does Server_217_DevBlog carry, and what do they mean?

Tags published by Server_217_DevBlog, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; v2183 (Protocol): Protocol 2183: join only on the same game version; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h5e7466bf (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Server_217_DevBlog?

These Rust Metrics lists carry Server_217_DevBlog: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Occupancy

What position does Server_217_DevBlog hold among Rust servers?

Ranking for Server_217_DevBlog: #15,347 on seven-day player hours, top 70% of all ranked servers.

What is the population on Server_217_DevBlog?

Server_217_DevBlog is not responding; status offline, last seen 8 days 23 hours ago.

Operator and location

What location is Server_217_DevBlog hosted in?

Reading: location. Server_217_DevBlog gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.110.152.61:28015.

What Rust version is Server_217_DevBlog on?

Reading: Server_217_DevBlog, Rust network protocol 2183, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Server_217_DevBlog up, and how often does it stay up?

Reading: offline. Server_217_DevBlog last answered 8 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.

Map and rules

What settings and rules apply on Server_217_DevBlog?

Reading the name gives no gather rate for Server_217_DevBlog. Check: group limit. None published. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Server_217_DevBlog?

Procedural map on Server_217_DevBlog, made by the game's generator.

Join

How do you connect to Server_217_DevBlog?

Check: join. Open Rust, press F1, then enter client.connect 212.110.152.61:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
v2183
Protocol Protocol 2183: join only on the same game version.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h5e7466bf
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.