MonkeyCode Test Server
Offline 212.107.29.67:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 132/100
- 187/225
- 84/700
- 349/200
- 238/700
Quick answers
from the figures on this pageWipe schedule
When does MonkeyCode Test Server wipe?
To tell the rhythm of MonkeyCode Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 55 days 14 hours ago the current world was made.
Tags
Which tags does MonkeyCode Test Server carry, and what do they mean?
Tags published by MonkeyCode Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MonkeyCode Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, MonkeyCode Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does MonkeyCode Test Server sit in the rankings?
Player hours over seven days put MonkeyCode Test Server at #15,398, in the top – of all ranked servers.
How full does MonkeyCode Test Server get?
MonkeyCode Test Server is not responding; status offline, last seen 41 days 2 hours ago.
Server
Which location does MonkeyCode Test Server run from?
Reading: location. MonkeyCode Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.107.29.67:28015.
What Rust version is MonkeyCode Test Server on?
Reading: MonkeyCode Test Server, Rust network protocol 2633 and build 162929, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is MonkeyCode Test Server up, and how often does it stay up?
Reading: offline. MonkeyCode Test Server last answered 41 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
What rules does MonkeyCode Test Server enforce, and what are its settings?
Check: gather rate. The name MonkeyCode Test Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is MonkeyCode Test Server on?
The game generates a procedural map for MonkeyCode Test Server.
Join
How do you connect to MonkeyCode Test Server?
To join: start Rust, press F1 and type client.connect 212.107.29.67:28015. Or press Launch Rust here and Steam opens the game and connects you.