A Rust Server
Offline 212.105.147.238:25764 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 133/100
- 196/225
- 73/700
- 211/700
- 348/350
Quick answers
from the figures on this pageWipe timing
How often does A Rust Server wipe, and when?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 21 hours ago the current world was made.
Tags
How should you read the tags on A Rust Server?
These are the tags A Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Rust Server?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #16,850, in the top 71% of all ranked servers.
How full does A Rust Server get?
Reading for A Rust Server: offline at this moment; last seen 29 days 21 hours ago.
Server details
Which location does A Rust Server run from?
Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 212.105.147.238:25764.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is A Rust Server, and is it online now?
A Rust Server reports offline. The last reading came 29 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.
Settings and map
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server?
Check: map. Procedural, generated by the game, on A Rust Server.
Connection
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 212.105.147.238:25764. Or press Launch Rust here and Steam opens the game and connects you.