A Rust Server
Online 212.105.147.238:25673 checked 13m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 47,615–49,964 · memory 3,463 MBUptime
13 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 184/225
- 80/700
- 351/200
- 245/700
Quick answers
from the figures on this pageWipe timing
What happens on A Rust Server when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does A Rust Server wipe?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 19 hours ago the current world was made.
Tags
Which tags does A Rust Server carry, and what do they mean?
Tags published by A Rust Server, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #15,344 on seven-day player hours, top 69% of all ranked servers.
How full does A Rust Server get?
0 of 40 slots are filled on A Rust Server right now. A seven-day average of 0 players is the reading.
Server details
Where does A Rust Server sit?
Reading: location. A Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.105.147.238:25673.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 91 server fps; the floor was 59. Reading: 49,964 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,983 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 13 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on A Rust Server?
Check: map. Procedural, size 3,000, seed 2147483647, generated by the game on A Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 212.105.147.238:25673. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://atomichost.xyz/ is where its website sits.