PluginTest
Offline 212.102.62.170:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:26 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 127/100
- 157/225
- 61/700
- 188/700
- 344/350
Quick answers
from the figures on this pageWipe timing
What happens on PluginTest when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does PluginTest wipe?
To tell the rhythm of PluginTest, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 8 hours ago.
Tags
How should you read the tags on PluginTest?
These are the tags PluginTest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PluginTest appear in Rust Metrics lists and filters?
On Rust Metrics, PluginTest sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does PluginTest sit in the rankings?
Ranking for PluginTest: #13,024 on seven-day player hours, top 59% of all ranked servers.
How full does PluginTest get?
Status for PluginTest: offline. Last seen 11 days 6 hours ago.
Server
Where does PluginTest sit?
No region comes from PluginTest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.102.62.170:28015.
What Rust version is PluginTest on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by PluginTest. Matching protocol is required to join. Let Steam update your game.
What is the uptime on PluginTest, and is it online?
PluginTest reports offline. The last reading came 11 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Rules and settings
What settings and rules apply on PluginTest?
No gather rate appears in the name: PluginTest. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
What map is PluginTest on?
Check: map. Procedural, generated by the game, on PluginTest.
Connection
How can you get onto PluginTest?
Check: join. Open Rust, press F1, then enter client.connect 212.102.62.170:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.