relulu_test
Offline 211.7.96.146:28115 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 124/100
- 36/225
- 12/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
When does relulu_test wipe?
Its rhythm cannot be told from the wipes of relulu_test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 19 hours ago.
Tags
How should you read the tags on relulu_test?
These are the tags relulu_test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show relulu_test?
These Rust Metrics lists carry relulu_test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does relulu_test hold among Rust servers?
Ranking for relulu_test: #15,150 on seven-day player hours, top 70% of all ranked servers.
What player count does relulu_test carry?
Status for relulu_test: offline. Last seen 13 days 18 hours ago.
Server
Where does relulu_test sit?
No region comes from relulu_test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 211.7.96.146:28115.
What Rust version is relulu_test on?
Reading: relulu_test, Rust network protocol 2634 and build 167058, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is relulu_test, and is it online now?
Check: connection. relulu_test is offline at this moment. Last contact was 13 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Settings and map
What settings and rules apply on relulu_test?
No gather rate appears in the name: relulu_test. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is relulu_test on?
Procedural map on relulu_test, made by the game's generator.
Join
How do you connect to relulu_test?
To join: start Rust, press F1 and type client.connect 211.7.96.146:28115. Or press Launch Rust here and Steam opens the game and connects you.