RUST METRICSFlight deck · live data
Data live Servers11,830 Players79,533 Populated3,721 Fresh wipes 3 h259 Scan5 min
‹ All servers211.51.104.195:28015
Online Full Queue Fresh wipe Wipe due No query

Grand theft Auto 6.2

Online 211.51.104.195:28015 checked 10m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 116 SERVER FPS

Server fps

48 h low 66 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 139,408 ×1000

Entities

48 h range 132,709–142,207 · memory 2,896 MB
1239 ET SINCE RESTART 05:26

Uptime

5 h 26 min since its last restart, at the last reading
7-day average1peak 1
Rank#4,471top 20%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Memory2,896MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75115:0020:0016:0022:0008:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0020:0016:0022:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:04 UTC22d ago 1 – running 0
Tue 6 Oct, 18:03 UTC22d ago 1 – 0.4 days 1
Fri 2 Oct, 03:45 UTC27d ago 1 – 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Grand theft Auto 6.2?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Grand theft Auto 6.2 follow?

No next wipe can be predicted for Grand theft Auto 6.2, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 11 hours ago the current world was made.

Tags

How should you read the tags on Grand theft Auto 6.2?

These are the tags Grand theft Auto 6.2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Grand theft Auto 6.2 appear in Rust Metrics lists and filters?

On Rust Metrics, Grand theft Auto 6.2 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Grand theft Auto 6.2 sit in the rankings?

Player hours over seven days put Grand theft Auto 6.2 at #4,471, in the top 20% of all ranked servers.

What player count does Grand theft Auto 6.2 carry?

Current headcount on Grand theft Auto 6.2: 1 players, 1 slots available. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.

Operator and location

Where does Grand theft Auto 6.2 sit?

Reading: location. Grand theft Auto 6.2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 211.51.104.195:28015.

What Rust version is Grand theft Auto 6.2 on?

Rust network protocol 2635 and build 168909 on Windows is the build Grand theft Auto 6.2 runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Grand theft Auto 6.2 perform?

Reading: 102 server fps on average across the last 48 hours. It never dropped below 66. Reading: 142,207 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,573 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Grand theft Auto 6.2, and is it online now?

Reading: online. Grand theft Auto 6.2 answers right now. Reading: uptime. About 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 64 of 168 hours, or 38%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What rules does Grand theft Auto 6.2 enforce, and what are its settings?

No gather rate appears in the name: Grand theft Auto 6.2. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Grand theft Auto 6.2 on?

From seed 1361858059, the game generates the procedural map on Grand theft Auto 6.2. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Wiped 22 days ago.

Connection

How can you get onto Grand theft Auto 6.2?

Press F1 in Rust and enter client.connect 211.51.104.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Check: slots. It is full right now; a queue is likely.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.