RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers211.245.95.216:28015
Offline Full Queue Fresh wipe Wipe due No query

KR_brbrbrbr_test

Offline 211.245.95.216:28015 checked 28d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,822top 70%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 19:51 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on KR_brbrbrbr_test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does KR_brbrbrbr_test wipe?

Its rhythm cannot be told from the wipes of KR_brbrbrbr_test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days ago the current world was made.

Tag meanings

Which tags does KR_brbrbrbr_test carry, and what do they mean?

These are the tags KR_brbrbrbr_test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does KR_brbrbrbr_test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring KR_brbrbrbr_test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does KR_brbrbrbr_test sit in the rankings?

Ranking for KR_brbrbrbr_test: #16,822 on seven-day player hours, top 70% of all ranked servers.

What player count does KR_brbrbrbr_test carry?

KR_brbrbrbr_test is not responding; status offline, last seen 28 days 7 hours ago.

Server details

Where does KR_brbrbrbr_test sit?

No region comes from KR_brbrbrbr_test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 211.245.95.216:28015.

What Rust version is KR_brbrbrbr_test on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by KR_brbrbrbr_test. Matching protocol is required to join. Let Steam update your game.

Is KR_brbrbrbr_test up, and how often does it stay up?

Check: connection. KR_brbrbrbr_test is offline at this moment. Last contact was 28 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.

Rules and settings

What rules does KR_brbrbrbr_test enforce, and what are its settings?

No gather rate appears in the name: KR_brbrbrbr_test. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is KR_brbrbrbr_test on?

From seed 123456, the game generates the procedural map on KR_brbrbrbr_test. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join KR_brbrbrbr_test?

To join: start Rust, press F1 and type client.connect 211.245.95.216:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://moemul.com.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.