Our Rust Server
Offline 210.183.250.81:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
How often does Our Rust Server wipe, and when?
To tell the rhythm of Our Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 13 hours ago the current world was made.
Tags
How should you read the tags on Our Rust Server?
Tags published by Our Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Our Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Our Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Our Rust Server hold among Rust servers?
Player hours over seven days put Our Rust Server at #12,998, in the top 60% of all ranked servers.
How full does Our Rust Server get?
Status for Our Rust Server: offline. Last seen 11 days 11 hours ago.
Operator and location
Where does Our Rust Server sit?
No region tag on Our Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 210.183.250.81:28015.
What Rust version is Our Rust Server on?
Rust network protocol 2634 and build 166652 on Windows is the build Our Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is Our Rust Server up, and how often does it stay up?
Check: connection. Our Rust Server is offline at this moment. Last contact was 11 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Settings and map
What settings and rules apply on Our Rust Server?
No gather rate appears in the name: Our Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Our Rust Server?
Check: map. Procedural, size 4,500, seed 877712140, generated by the game on Our Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Our Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 210.183.250.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.