RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers210.16.177.45:28956
Online Full Queue Fresh wipe Wipe due No query

龙的传人之青春散养

Online EA 210.16.177.45:28956 checked 25m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 17 SERVER FPS

Server fps

48 h low 12 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 86,712 ×1000

Entities

48 h range 85,871–99,716 · memory 2,921 MB
1239 ET SINCE RESTART 3D 20H

Uptime

3 days 20 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,170top 37% · #413 in EA
Last wipe3d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory2,921MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:10 UTC3d ago 1 – running 0
Sat 24 Oct, 04:03 UTC5d ago 1 – 1.4 days 1
Fri 23 Oct, 15:04 UTC5d ago 1 – 0.5 days 0
Fri 2 Oct, 01:07 UTC27d ago 1 halved by day 2 21.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on 龙的传人之青春散养 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does 龙的传人之青春散养 follow?

With the force wipe, once a month, 龙的传人之青春散养 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 3 days 21 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on 龙的传人之青春散养?

These are the tags 龙的传人之青春散养 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 龙的传人之青春散养?

On Rust Metrics, 龙的传人之青春散养 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

What position does 龙的传人之青春散养 hold among Rust servers?

Top 37% of all ranked servers: 龙的传人之青春散养 takes #8,170 on seven-day player hours and #413 in Asia.

How full does 龙的传人之青春散养 get?

0 of 50 slots are filled on 龙的传人之青春散养 right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 14:00 UTC, 1 players on average.

Operator and location

Where does 龙的传人之青春散养 sit?

Reading: location. The EA tag puts 龙的传人之青春散养 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 210.16.177.45:28956.

What Rust version is 龙的传人之青春散养 on?

Reading: 龙的传人之青春散养, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for 龙的传人之青春散养?

Reading: 19 server fps on average across the last 48 hours. It never dropped below 12. Peak entity count: 99,716. Buildings, deployables and all else included. Reading: 3,442 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is 龙的传人之青春散养, and is it online now?

龙的传人之青春散养 reports online. Status: normal. Reading: uptime. About 3 days 20 hours ago it restarted, on its own count. Uptime for the last 7 full days: 136 of 168 hours, or 81%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on 龙的传人之青春散养?

No gather rate appears in the name: 龙的传人之青春散养. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on 龙的传人之青春散养?

From seed 993061680, the game generates the procedural map on 龙的传人之青春散养. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to 龙的传人之青春散养?

To join: start Rust, press F1 and type client.connect 210.16.177.45:28956. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.