A Rust Server
Offline 210.157.192.25:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 124/100
- 42/225
- 10/700
- 1/200
- 0/1000
Quick answers
from the figures on this pageReset cycle
When does A Rust Server wipe?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 29 days 18 hours ago the current world was made.
Tags
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #16,832, in the top 70% of all ranked servers.
How full does A Rust Server get?
Status for A Rust Server: offline. Last seen 28 days 16 hours ago.
Operator and location
Which location does A Rust Server run from?
No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 210.157.192.25:28015.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Reading: offline. A Rust Server last answered 28 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Rules and settings
How is A Rust Server configured, and what rules are in force?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Rust Server?
Check: map. Procedural, generated by the game, on A Rust Server.
How to join
What do you do to join A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 210.157.192.25:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.