RUST METRICSFlight deck · live data
Data live Servers11,802 Players77,039 Populated3,777 Fresh wipes 3 h111 Scan5 min
‹ All servers210.131.223.197:28015
Offline Full Queue Fresh wipe Wipe due No query

mizugamiempire

Offline 210.131.223.197:28015 checked 23d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,964top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:31 UTC26d ago 2 – running 0
Fri 18 Sep, 11:20 UTC40d ago 6 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on mizugamiempire when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does mizugamiempire follow?

The rhythm of mizugamiempire's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 10 hours ago.

Tags

Which tags does mizugamiempire carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from mizugamiempire. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does mizugamiempire appear in Rust Metrics lists and filters?

On Rust Metrics, mizugamiempire sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does mizugamiempire hold among Rust servers?

Player hours over seven days put mizugamiempire at #15,964, in the top 71% of all ranked servers.

How full does mizugamiempire get?

Reading for mizugamiempire: offline at this moment; last seen 23 days ago.

Server details

Which location does mizugamiempire run from?

Reading: location. mizugamiempire gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 210.131.223.197:28015.

What Rust version is mizugamiempire on?

Rust network protocol 2634 and build 166586 on Linux is the build mizugamiempire runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is mizugamiempire, and is it online now?

Reading: offline. mizugamiempire last answered 23 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on mizugamiempire?

Reading the name gives no gather rate for mizugamiempire. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is mizugamiempire on?

From seed 50000, the game generates the procedural map on mizugamiempire. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join mizugamiempire?

Check: join. Open Rust, press F1, then enter client.connect 210.131.223.197:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players Slots: 16.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.