RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h58 Scan5 min
‹ All servers210.131.216.37:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 210.131.216.37:28015 checked 2h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 67 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,471 ×1000

Entities

48 h range 137,361–146,471 · memory 6,050 MB
1239 ET SINCE RESTART 10D 21H

Uptime

10 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory6,050MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:47 UTC26d ago 2 – running 0
Sat 19 Sep, 22:16 UTC38d ago 1 held half 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Server?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 11 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Rust Server wipe, and when?

To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 17 hours ago.

Tags

How should you read the tags on Rust Server?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Game build reading: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server?

Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #15,373 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Server carry?

0 of 50 slots are filled on Rust Server right now. Seven-day reading: 0 players on average.

Server details

What location is Rust Server hosted in?

Reading: location. Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 210.131.216.37:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does Rust Server perform?

Over the last 48 hours the average was 85 server fps; the floor was 48. Check: entities. The peak was 146,471, counting buildings, deployables and the rest of the world. Memory peak: 6,440 MB. Expect lag when fps falls and entities climb.

Is Rust Server up, and how often does it stay up?

Check: connection. Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 days 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

What settings and rules apply on Rust Server?

No gather rate appears in the name: Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

Size 3,000 and seed 1337: the game generates the procedural map on Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How can you get onto Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 210.131.216.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build Game build reading: 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.