RustServer
Offline 210.131.216.235:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 119/500
- 121/100
- 140/225
- 105/700
- 31/200
- 30/1000
Quick answers
from the figures on this pageWipe timing
How often does RustServer wipe, and when?
To tell the rhythm of RustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 48 days 6 hours ago.
Tag meanings
How should you read the tags on RustServer?
Tags published by RustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustServer?
On Rust Metrics, RustServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustServer sit in the rankings?
Ranking for RustServer: #15,922 on seven-day player hours, top 72% of all ranked servers.
What is the population on RustServer?
Status for RustServer: offline. Last seen 20 days 20 hours ago.
Operator and location
Where does RustServer sit?
No region tag on RustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 210.131.216.235:28015.
What Rust version is RustServer on?
Rust network protocol 2633 and build 165217 on Linux is the build RustServer runs. Check: protocol. To join, your game must match; Steam handles the update.
Is RustServer up, and how often does it stay up?
RustServer reports offline. The last reading came 20 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RustServer?
Check: gather rate. The name RustServer does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer?
Size 3,000 and seed 19686: the game generates the procedural map on RustServer from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join RustServer?
Check: join. Open Rust, press F1, then enter client.connect 210.131.216.235:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.