Rust Server
Online 210.131.213.45:28015 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 61 · below 20 is lag, below 10 is badEntities
48 h range 74,013–76,452 · memory 2,055 MBUptime
2 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:45 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does Rust Server wipe, and when?
To tell the rhythm of Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 5 hours ago.
Tags
How should you read the tags on Rust Server?
Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #11,223 on seven-day player hours, top 51% of all ranked servers.
What player count does Rust Server carry?
0 of 2 slots are filled on Rust Server right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.
Operator and location
What location is Rust Server hosted in?
No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 210.131.213.45:28015.
What Rust version is Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust Server?
Check: fps. Average 99 server fps over the last 48 hours, low of 61. Within range. Reading: 76,452 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,583 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Server, and is it online?
Check: connection. Rust Server is online at this moment. By its reported uptime, the last restart was roughly 2 days 8 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Rust Server configured, and what rules are in force?
No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Server?
From seed 1573025114, the game generates the procedural map on Rust Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Rust Server?
Press F1 in Rust and enter client.connect 210.131.213.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.