Rust Server
Online 210.131.211.243:28015 checked 13m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 186 · below 20 is lag, below 10 is badEntities
48 h range 45,857–48,248 · memory 3,016 MBUptime
10 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 120/100
- 147/225
- 31/200
- 147/700
- 51/1000
Quick answers
from the figures on this pageWipe schedule
How often does Rust Server wipe, and when?
To tell the rhythm of Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 56 days 8 hours ago the current world was made.
Tag meanings
Which tags does Rust Server carry, and what do they mean?
These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): Build 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #15,388 on seven-day player hours, top 70% of all ranked servers.
How full does Rust Server get?
0 of 3 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.
Server
What location is Rust Server hosted in?
No region comes from Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 210.131.211.243:28015.
What Rust version is Rust Server on?
Version check: Rust network protocol 2632 and build 162434 on Linux, run by Rust Server. Matching protocol is required to join. Let Steam update your game.
How does Rust Server perform?
Over the last 48 hours the average was 213 server fps; the floor was 186. Reading: 48,248 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,218 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust Server, and is it online?
Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 10 days ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Rust Server?
Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Server on?
Size 3,000 and seed 50000: the game generates the procedural map on Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Rust Server?
Press F1 in Rust and enter client.connect 210.131.211.243:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.