KILLING ME RUST
Online 210.131.209.245:28015 checked 13m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 66 · below 20 is lag, below 10 is badEntities
48 h range 104,935–122,772 · memory 2,253 MBUptime
0 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:39 UTC21d ago | 8 | – | running | 6 |
| Fri 2 Oct, 11:08 UTC25d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 36/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on KILLING ME RUST?
At their busiest, its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 45 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does KILLING ME RUST wipe?
To tell the rhythm of KILLING ME RUST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 1 hours ago.
Tag meanings
How should you read the tags on KILLING ME RUST?
These are the tags KILLING ME RUST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does KILLING ME RUST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry KILLING ME RUST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does KILLING ME RUST hold among Rust servers?
Ranking for KILLING ME RUST: #6,929 on seven-day player hours, top 31% of all ranked servers.
What player count does KILLING ME RUST carry?
Current headcount on KILLING ME RUST: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 03:00 UTC, 1 players on average.
Server details
What location is KILLING ME RUST hosted in?
No region comes from KILLING ME RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 210.131.209.245:28015.
What Rust version is KILLING ME RUST on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by KILLING ME RUST. To get in, your game needs the same protocol; Steam applies the update.
Is performance on KILLING ME RUST within range?
Check: fps. Average 120 server fps over the last 48 hours, low of 66. Within range. Peak entity count: 122,772. Buildings, deployables and all else included. Memory peak: 3,469 MB. What players call lag comes from low fps and an entity count on the rise.
Is KILLING ME RUST up, and how often does it stay up?
Check: connection. KILLING ME RUST is online at this moment. By its reported uptime, the last restart was roughly 4 minutes ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is KILLING ME RUST configured, and what rules are in force?
Reading the name gives no gather rate for KILLING ME RUST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on KILLING ME RUST?
Check: map. Procedural, size 4,600, seed 6673174, generated by the game on KILLING ME RUST. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join KILLING ME RUST?
Press F1 in Rust and enter client.connect 210.131.209.245:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.