RUST METRICSFlight deck · live data
Data live Servers11,679 Players48,756 Populated3,222 Fresh wipes 3 h127 Scan5 min
‹ All servers210.131.209.245:28015
Online Full Queue Fresh wipe Wipe due No query

KILLING ME RUST

Online 210.131.209.245:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 188 SERVER FPS

Server fps

48 h low 66 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,794 ×1000

Entities

48 h range 104,935–122,772 · memory 2,253 MB
1239 ET SINCE RESTART 00:04

Uptime

0 h 4 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,929top 31%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory2,253MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:39 UTC21d ago 8 – running 6
Fri 2 Oct, 11:08 UTC25d ago 9 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on KILLING ME RUST?

At their busiest, its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 45 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does KILLING ME RUST wipe?

To tell the rhythm of KILLING ME RUST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 1 hours ago.

Tag meanings

How should you read the tags on KILLING ME RUST?

These are the tags KILLING ME RUST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does KILLING ME RUST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry KILLING ME RUST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does KILLING ME RUST hold among Rust servers?

Ranking for KILLING ME RUST: #6,929 on seven-day player hours, top 31% of all ranked servers.

What player count does KILLING ME RUST carry?

Current headcount on KILLING ME RUST: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 03:00 UTC, 1 players on average.

Server details

What location is KILLING ME RUST hosted in?

No region comes from KILLING ME RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 210.131.209.245:28015.

What Rust version is KILLING ME RUST on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by KILLING ME RUST. To get in, your game needs the same protocol; Steam applies the update.

Is performance on KILLING ME RUST within range?

Check: fps. Average 120 server fps over the last 48 hours, low of 66. Within range. Peak entity count: 122,772. Buildings, deployables and all else included. Memory peak: 3,469 MB. What players call lag comes from low fps and an entity count on the rise.

Is KILLING ME RUST up, and how often does it stay up?

Check: connection. KILLING ME RUST is online at this moment. By its reported uptime, the last restart was roughly 4 minutes ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is KILLING ME RUST configured, and what rules are in force?

Reading the name gives no gather rate for KILLING ME RUST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on KILLING ME RUST?

Check: map. Procedural, size 4,600, seed 6673174, generated by the game on KILLING ME RUST. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join KILLING ME RUST?

Press F1 in Rust and enter client.connect 210.131.209.245:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.