Test Server
Offline 209.87.167.200:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 134/100
- 49/225
- 20/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
How often does Test Server wipe, and when?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 22 hours ago.
Lists and filters
How should you read the tags on Test Server?
Tags published by Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 44 days 21 hours ago.
Server
Where does Test Server sit?
No region tag on Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 209.87.167.200:28015.
What Rust version is Test Server on?
Reading: Test Server, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Test Server, and is it online now?
Test Server reports offline. The last reading came 44 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Test Server?
Reading the name gives no gather rate for Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Test Server on?
The game generates a procedural map for Test Server.
Join
How can you get onto Test Server?
Check: join. Open Rust, press F1, then enter client.connect 209.87.167.200:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.