test666
Offline 209.33.161.2:50000 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:46 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 133/100
- 180/225
- 79/700
- 4/200
- 37/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on test666?
The busiest point of its recent wipes drew 1 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does test666 follow?
To tell the rhythm of test666, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 19 hours ago the current world was made.
Lists and filters
How should you read the tags on test666?
Tags published by test666, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test666 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry test666: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does test666 hold among Rust servers?
Player hours over seven days put test666 at #12,930, in the top 60% of all ranked servers.
What player count does test666 carry?
Reading for test666: offline at this moment; last seen 12 days 2 hours ago.
Server
Which location does test666 run from?
No region comes from test666. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 209.33.161.2:50000.
What Rust version is test666 on?
Reading: test666, Rust network protocol 2634 and build 167584, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is test666 up, and how often does it stay up?
Reading: offline. test666 last answered 12 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 12 October 2026.
Rules and settings
How is test666 configured, and what rules are in force?
No gather rate appears in the name: test666. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is test666 on?
Check: map. Procedural, generated by the game, on test666.
Join
What do you do to join test666?
To join: start Rust, press F1 and type client.connect 209.33.161.2:50000. Or press Launch Rust here and Steam opens the game and connects you.