The Saloon
Online 209.192.255.59:28015 checked 11m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 227 · below 20 is lag, below 10 is badEntities
48 h range 28,321–30,631 · memory 3,600 MBUptime
5 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 129/100
- 52/225
- 25/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
When does The Saloon wipe?
The rhythm of The Saloon's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 4 hours ago the current world was made.
Tag meanings
How should you read the tags on The Saloon?
These are the tags The Saloon publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show The Saloon?
Rust Metrics lists featuring The Saloon: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does The Saloon hold among Rust servers?
Ranking for The Saloon: #15,425 on seven-day player hours, top 69% of all ranked servers.
How full does The Saloon get?
Current headcount on The Saloon: 0 players, 15 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does The Saloon sit?
Reading: location. The Saloon gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 209.192.255.59:28015.
What Rust version is The Saloon on?
Rust network protocol 2634 and build 167781 on Linux is the build The Saloon runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for The Saloon?
Check: fps. Average 248 server fps over the last 48 hours, low of 227. Within range. Peak entity count: 30,631. Buildings, deployables and all else included. Reading: 4,382 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is The Saloon up, and how often does it stay up?
Reading: online. The Saloon answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 15 hours ago. Uptime for the last 5 full days: 120 of 120 hours, or 100%. The first sighting on Rust Metrics was 22 October 2026.
Settings and map
What settings and rules apply on The Saloon?
Reading the name gives no gather rate for The Saloon. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on The Saloon?
From seed 17274, the game generates the procedural map on The Saloon. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join The Saloon?
To join: start Rust, press F1 and type client.connect 209.192.255.59:28015. Or press Launch Rust here and Steam opens the game and connects you.