Rust Practice
Online 209.192.255.43:27093 checked 10m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 99 · below 20 is lag, below 10 is badEntities
48 h range 78,469–81,322 · memory 3,520 MBUptime
2 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 132/100
- 189/225
- 78/700
- 10/200
- 23/1000
Quick answers
from the figures on this pageWipe schedule
When does Rust Practice wipe?
To tell the rhythm of Rust Practice, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 15 hours ago.
Tag meanings
How should you read the tags on Rust Practice?
These are the tags Rust Practice publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Practice appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Practice sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rust Practice sit in the rankings?
Player hours over seven days put Rust Practice at #15,323, in the top 69% of all ranked servers.
What is the population on Rust Practice?
Current headcount on Rust Practice: 0 players, 2 slots available. A seven-day average of 0 players is the reading.
Server
What location is Rust Practice hosted in?
No region comes from Rust Practice. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 209.192.255.43:27093.
What Rust version is Rust Practice on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Rust Practice. Check: protocol. To join, your game must match; Steam handles the update.
How does Rust Practice perform?
Reading: 118 server fps on average across the last 48 hours. It never dropped below 99. Check: entities. The peak was 81,322, counting buildings, deployables and the rest of the world. Memory peak: 4,121 MB. Expect lag when fps falls and entities climb.
How reliable is Rust Practice, and is it online now?
Reading: online. Rust Practice answers right now. Reading: uptime. About 2 days 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Rules and settings
What rules does Rust Practice enforce, and what are its settings?
Reading the name gives no gather rate for Rust Practice. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Practice on?
Check: map. Procedural, size 3,750, seed 89346548, generated by the game on Rust Practice. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Rust Practice?
To join: start Rust, press F1 and type client.connect 209.192.255.43:27093. Or press Launch Rust here and Steam opens the game and connects you.