RUST METRICSFlight deck · live data
Data live Servers11,605 Players47,288 Populated3,053 Fresh wipes 3 h111 Scan5 min
‹ All servers209.192.255.27:21495
Online Full Queue Fresh wipe Wipe due No query

Clan AFK: Rust & Ruin

Online 209.192.255.27:21495 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 06:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 202 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 15,988 ×1000

Entities

48 h range 14,113–16,460 · memory 2,525 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory2,525MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Clan AFK: Rust & Ruin wipe, and when?

To tell the rhythm of Clan AFK: Rust & Ruin, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 12 hours ago.

Tag meanings

How should you read the tags on Clan AFK: Rust & Ruin?

These are the tags Clan AFK: Rust & Ruin publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Clan AFK: Rust & Ruin?

These Rust Metrics lists carry Clan AFK: Rust & Ruin: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Clan AFK: Rust & Ruin hold among Rust servers?

Ranking for Clan AFK: Rust & Ruin: #15,270 on seven-day player hours, top 69% of all ranked servers.

What is the population on Clan AFK: Rust & Ruin?

Current headcount on Clan AFK: Rust & Ruin: 0 players, 125 slots available. Check: player average. 0 over the last seven days.

Server

Which location does Clan AFK: Rust & Ruin run from?

No region comes from Clan AFK: Rust & Ruin. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 209.192.255.27:21495.

What Rust version is Clan AFK: Rust & Ruin on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Clan AFK: Rust & Ruin. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Clan AFK: Rust & Ruin?

Reading: 238 server fps on average across the last 48 hours. It never dropped below 202. Peak entity count: 16,460. Buildings, deployables and all else included. Memory peak: 2,764 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Clan AFK: Rust & Ruin up, and how often does it stay up?

Reading: online. Clan AFK: Rust & Ruin answers right now. Reading: uptime. About 47 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

How is Clan AFK: Rust & Ruin configured, and what rules are in force?

Check: gather rate. The name Clan AFK: Rust & Ruin does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Clan AFK: Rust & Ruin?

From seed 484554513, the game generates the procedural map on Clan AFK: Rust & Ruin. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Clan AFK: Rust & Ruin?

Check: join. Open Rust, press F1, then enter client.connect 209.192.255.27:21495. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.clanafk.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players Slots: 125.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.