RUST METRICSFlight deck · live data
Data live Servers11,888 Players103,803 Populated3,995 Fresh wipes 3 h419 Scan5 min
‹ All servers209.192.224.172:25599
Online Full Queue Fresh wipe Wipe due No query

{PVE} Brad's Place | No Killing | No Raiding | Friendly

Online 209.192.224.172:25599 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 126 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,973 ×1000

Entities

48 h range 97,885–104,511 · memory 3,965 MB
1239 ET SINCE RESTART 14:30

Uptime

14 h 30 min since its last restart, at the last reading
7-day average0peak 4
Rank#5,287top 24%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory3,965MB48 h peak 4 players
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:12 UTC2d ago 4 – running 0
Mon 26 Oct, 13:40 UTC3d ago 4 – 1 days 1
Wed 21 Oct, 18:08 UTC8d ago 2 halved by day 2 4.8 days 1
Sun 11 Oct, 23:09 UTC17d ago 3 halved by day 3 9.8 days 0
Mon 5 Oct, 20:54 UTC23d ago 2 held half 6.1 days 0
Thu 1 Oct, 17:45 UTC FW28d ago 1 halved by day 1 4.1 days 0
Thu 17 Sep, 17:35 UTC42d ago 1 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on {PVE} Brad's Place | No Killing | No Raiding | Friendly when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does {PVE} Brad's Place | No Killing | No Raiding | Friendly follow?

There is no next wipe to predict: {PVE} Brad's Place | No Killing | No Raiding | Friendly wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 4 hours ago.

Tags

How should you read the tags on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

These are the tags {PVE} Brad's Place | No Killing | No Raiding | Friendly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show {PVE} Brad's Place | No Killing | No Raiding | Friendly?

These Rust Metrics lists carry {PVE} Brad's Place | No Killing | No Raiding | Friendly: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does {PVE} Brad's Place | No Killing | No Raiding | Friendly sit in the rankings?

Ranking for {PVE} Brad's Place | No Killing | No Raiding | Friendly: #5,287 on seven-day player hours, top 24% of all ranked servers.

What is the population on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

Current headcount on {PVE} Brad's Place | No Killing | No Raiding | Friendly: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 4. Average at the busiest hour was 3 players, at 00:00 UTC over the last 48 hours.

Operator and location

What location is {PVE} Brad's Place | No Killing | No Raiding | Friendly hosted in?

No region tag on {PVE} Brad's Place | No Killing | No Raiding | Friendly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 209.192.224.172:25599.

What Rust version is {PVE} Brad's Place | No Killing | No Raiding | Friendly on?

Rust network protocol 2635 and build 168909 on Linux is the build {PVE} Brad's Place | No Killing | No Raiding | Friendly runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on {PVE} Brad's Place | No Killing | No Raiding | Friendly within range?

Reading: 116 server fps on average across the last 48 hours. It never dropped below 63. Peak entity count: 104,511. Buildings, deployables and all else included. Memory peak: 5,398 MB. What players call lag comes from low fps and an entity count on the rise.

Is {PVE} Brad's Place | No Killing | No Raiding | Friendly up, and how often does it stay up?

Check: connection. {PVE} Brad's Place | No Killing | No Raiding | Friendly is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 15 September 2026.

Settings and map

How is {PVE} Brad's Place | No Killing | No Raiding | Friendly configured, and what rules are in force?

Reading the name gives no gather rate for {PVE} Brad's Place | No Killing | No Raiding | Friendly. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is {PVE} Brad's Place | No Killing | No Raiding | Friendly on?

From seed 1337, the game generates the procedural map on {PVE} Brad's Place | No Killing | No Raiding | Friendly. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

What do you do to join {PVE} Brad's Place | No Killing | No Raiding | Friendly?

Check: join. Open Rust, press F1, then enter client.connect 209.192.224.172:25599. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://tbrs.craftingstore.net/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.