My Rust Server | ScalaCube
Offline 209.192.185.201:2115 checked 1d ago
Server instruments
last reading Tue 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 62 · below 20 is lag, below 10 is badEntities
48 h range 88,623–91,045 · memory 4,334 MBUptime
16 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does My Rust Server | ScalaCube wipe?
Its rhythm cannot be told from the wipes of My Rust Server | ScalaCube on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days ago.
Tags
Which tags does My Rust Server | ScalaCube carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Rust Server | ScalaCube. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?
These Rust Metrics lists carry My Rust Server | ScalaCube: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Rust Server | ScalaCube hold among Rust servers?
Player hours over seven days put My Rust Server | ScalaCube at #15,426, in the top 69% of all ranked servers.
What player count does My Rust Server | ScalaCube carry?
My Rust Server | ScalaCube is not responding; status offline, last seen 25 hours ago. A seven-day average of 0 players is the reading.
Server details
Where does My Rust Server | ScalaCube sit?
No region tag on My Rust Server | ScalaCube. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 209.192.185.201:2115.
What Rust version is My Rust Server | ScalaCube on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by My Rust Server | ScalaCube. To get in, your game needs the same protocol; Steam applies the update.
How does My Rust Server | ScalaCube perform?
Over the last 48 hours the average was 79 server fps; the floor was 62. Peak entity count: 91,045. Buildings, deployables and all else included. Reading: 5,584 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on My Rust Server | ScalaCube, and is it online?
Check: connection. My Rust Server | ScalaCube is offline at this moment. Last contact was 25 hours ago. By its reported uptime, the last restart was roughly 16 days 22 hours ago. Uptime for the last 7 full days: 161 of 168 hours, or 96%. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
What settings and rules apply on My Rust Server | ScalaCube?
No gather rate appears in the name: My Rust Server | ScalaCube. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Rust Server | ScalaCube on?
Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to My Rust Server | ScalaCube?
To join: start Rust, press F1 and type client.connect 209.192.185.201:2115. Or press Launch Rust here and Steam opens the game and connects you.