RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,284 Populated3,207 Fresh wipes 3 h118 Scan5 min
‹ All servers209.192.185.201:2065
Online Full Queue Fresh wipe Wipe due No query

Chris Rust Server | ScalaCube

Online 209.192.185.201:2065 checked 22m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,323 ×1000

Entities

48 h range 104,924–107,455 · memory 8,626 MB
1239 ET SINCE RESTART 18D 05H

Uptime

18 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,414top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory8,626MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC18d ago 1 – running 0
Fri 18 Sep, 12:32 UTC39d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Chris Rust Server | ScalaCube when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does Chris Rust Server | ScalaCube follow?

The rhythm of Chris Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 6 hours ago.

Tag meanings

How should you read the tags on Chris Rust Server | ScalaCube?

These are the tags Chris Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Chris Rust Server | ScalaCube appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Chris Rust Server | ScalaCube: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Chris Rust Server | ScalaCube sit in the rankings?

Player hours over seven days put Chris Rust Server | ScalaCube at #15,414, in the top 69% of all ranked servers.

How full does Chris Rust Server | ScalaCube get?

Current headcount on Chris Rust Server | ScalaCube: 0 players, 150 slots available. Seven-day reading: 0 players on average.

Server details

Where does Chris Rust Server | ScalaCube sit?

No region comes from Chris Rust Server | ScalaCube. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 209.192.185.201:2065.

What Rust version is Chris Rust Server | ScalaCube on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by Chris Rust Server | ScalaCube. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Chris Rust Server | ScalaCube within range?

Check: fps. Average 65 server fps over the last 48 hours, low of 33. Within range. Reading: 107,455 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 9,997 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Chris Rust Server | ScalaCube, and is it online now?

Chris Rust Server | ScalaCube reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 18 days 5 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Chris Rust Server | ScalaCube?

No gather rate appears in the name: Chris Rust Server | ScalaCube. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Chris Rust Server | ScalaCube?

From seed 8471923, the game generates the procedural map on Chris Rust Server | ScalaCube. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Chris Rust Server | ScalaCube?

Press F1 in Rust and enter client.connect 209.192.185.201:2065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.