RUST METRICSFlight deck · live data
Data live Servers11,789 Players63,543 Populated3,532 Fresh wipes 3 h121 Scan5 min
‹ All servers209.147.107.30:28015
Offline Full Queue Fresh wipe Wipe due No query

RustyJay | 3x | Mymini | Buildable Deep Sea

Offline 209.147.107.30:28015 checked 2d ago

3x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,676top 66%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW27d ago 1 – running 0
Tue 22 Sep, 23:08 UTC35d ago 2 held half 8.8 days 1
Sat 19 Sep, 01:37 UTC39d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustyJay | 3x | Mymini | Buildable Deep Sea?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 20 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does RustyJay | 3x | Mymini | Buildable Deep Sea wipe, and when?

No next wipe can be predicted for RustyJay | 3x | Mymini | Buildable Deep Sea, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 4 hours ago.

Tags

How should you read the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

Tags published by RustyJay | 3x | Mymini | Buildable Deep Sea, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustyJay | 3x | Mymini | Buildable Deep Sea appear in Rust Metrics lists and filters?

On Rust Metrics, RustyJay | 3x | Mymini | Buildable Deep Sea sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

Player count

Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit in the rankings?

Ranking for RustyJay | 3x | Mymini | Buildable Deep Sea: #14,676 on seven-day player hours, top 66% of all ranked servers.

What is the population on RustyJay | 3x | Mymini | Buildable Deep Sea?

Status for RustyJay | 3x | Mymini | Buildable Deep Sea: offline. Last seen 2 days 1 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is RustyJay | 3x | Mymini | Buildable Deep Sea hosted in?

No region comes from RustyJay | 3x | Mymini | Buildable Deep Sea. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 209.147.107.30:28015.

What Rust version is RustyJay | 3x | Mymini | Buildable Deep Sea on?

Rust network protocol 2635 and build 168909 on Windows is the build RustyJay | 3x | Mymini | Buildable Deep Sea runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online now?

RustyJay | 3x | Mymini | Buildable Deep Sea reports offline. The last reading came 2 days 1 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RustyJay | 3x | Mymini | Buildable Deep Sea?

The name carries the rate: 3x gather on RustyJay | 3x | Mymini | Buildable Deep Sea. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustyJay | 3x | Mymini | Buildable Deep Sea?

Size 4,050 and seed 6452317: the game generates the procedural map on RustyJay | 3x | Mymini | Buildable Deep Sea from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join RustyJay | 3x | Mymini | Buildable Deep Sea?

To join: start Rust, press F1 and type client.connect 209.147.107.30:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.