RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers209.126.2.184:28033
Offline Full Queue Fresh wipe Wipe due No query

[US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection

Offline NA 209.126.2.184:28033 checked 1d ago

5x trio monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 34,047 ×1000

Entities

48 h range 32,108–34,179 · memory 2,717 MB
1239 ET SINCE RESTART 22:04

Uptime

22 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69% · #1521 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory2,717MBat the last reading
REC 1

Players

AveragePeak
0123401:0003:0005:0007:0009:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0003:0005:0007:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #524 of the trio servers (top 84%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection follow?

The only wipe for [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection carry, and what do they mean?

These are the tags [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

These Rust Metrics lists carry [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection: Rust tutorial servers, Best 5x Rust servers: live readings, Modded Rust servers, checked live, Build and creative servers, Trio servers, group limit 3 and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 5x.

Player count

Where does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection sit in the rankings?

Top 69% of all ranked servers: [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection takes #15,349 on seven-day player hours and #1,521 in North America. Among servers in trio, it stands at #524.

What player count does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection carry?

Status for [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection: offline. Last seen 37 hours ago. Seven-day reading: 0 players on average.

Server

What location is [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection hosted in?

Its NA tag places [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 209.126.2.184:28033.

What Rust version is [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection on?

Rust network protocol 2635 and build 168909 on Linux is the build [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection runs. To get in, your game needs the same protocol; Steam applies the update.

How does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection perform?

Over the last 48 hours the average was 45 server fps; the floor was 45. Peak entity count: 34,179. Buildings, deployables and all else included. Memory peak: 3,079 MB. What players call lag comes from low fps and an entity count on the rise.

Is [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection up, and how often does it stay up?

Reading: offline. [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection last answered 37 hours ago. Reading: uptime. About 22 hours ago it restarted, on its own count. Reading: 79% uptime over the last 7 full days. It was up 132 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection enforce, and what are its settings?

Gather rate check: 5x. That comes from the name [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection. Groups stop at 3 players. The label given is trio. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

Size 3,500 and seed 1337: the game generates the procedural map on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

To join: start Rust, press F1 and type client.connect 209.126.2.184:28033. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.