oxtest-local
Offline 208.88.69.27:28960 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 120/100
- 34/225
- 26/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
When does oxtest-local wipe?
The rhythm of oxtest-local's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 19 hours ago the current world was made.
Lists and filters
Which tags does oxtest-local carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from oxtest-local. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does oxtest-local appear in Rust Metrics lists and filters?
On Rust Metrics, oxtest-local sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does oxtest-local hold among Rust servers?
Player hours over seven days put oxtest-local at #15,349, in the top 69% of all ranked servers.
What player count does oxtest-local carry?
oxtest-local is not responding; status offline, last seen 4 days 19 hours ago. Seven-day reading: 0 players on average.
Server details
What location is oxtest-local hosted in?
No region tag on oxtest-local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 208.88.69.27:28960.
What Rust version is oxtest-local on?
Reading: oxtest-local, Rust network protocol 2634 and build 167058, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is oxtest-local, and is it online now?
oxtest-local reports offline. The last reading came 4 days 19 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
How is oxtest-local configured, and what rules are in force?
No gather rate appears in the name: oxtest-local. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is oxtest-local on?
Check: map. Procedural, generated by the game, on oxtest-local.
Join
How can you get onto oxtest-local?
Check: join. Open Rust, press F1, then enter client.connect 208.88.69.27:28960. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.