osmium dev cs1 (local)
Offline 208.88.69.27:28920 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:42 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 124/100
- 99/225
- 33/700
- 113/700
- 344/350
Quick answers
from the figures on this pageWipe schedule
What happens on osmium dev cs1 (local) when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does osmium dev cs1 (local) wipe, and when?
To tell the rhythm of osmium dev cs1 (local), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 2 hours ago.
Tags
Which tags does osmium dev cs1 (local) carry, and what do they mean?
These are the tags osmium dev cs1 (local) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does osmium dev cs1 (local) appear in Rust Metrics lists and filters?
On Rust Metrics, osmium dev cs1 (local) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does osmium dev cs1 (local) sit in the rankings?
Ranking for osmium dev cs1 (local): #15,831 on seven-day player hours, top 72% of all ranked servers.
What is the population on osmium dev cs1 (local)?
Reading for osmium dev cs1 (local): offline at this moment; last seen 21 days 2 hours ago.
Server
What location is osmium dev cs1 (local) hosted in?
Reading: location. osmium dev cs1 (local) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 208.88.69.27:28920.
What Rust version is osmium dev cs1 (local) on?
Rust network protocol 2634 and build 167231 on Linux is the build osmium dev cs1 (local) runs. Matching protocol is required to join. Let Steam update your game.
How reliable is osmium dev cs1 (local), and is it online now?
osmium dev cs1 (local) reports offline. The last reading came 21 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Rules and settings
What rules does osmium dev cs1 (local) enforce, and what are its settings?
Check: gather rate. The name osmium dev cs1 (local) does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on osmium dev cs1 (local)?
The game generates a procedural map for osmium dev cs1 (local).
Connection
How can you get onto osmium dev cs1 (local)?
Check: join. Open Rust, press F1, then enter client.connect 208.88.69.27:28920. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.