RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers208.88.69.27:28904
Offline Full Queue Fresh wipe Wipe due No query

osmium dev w17-dev (local)

Offline 208.88.69.27:28904 checked 21d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,874top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak24players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:05 UTC21d ago 24+6 queue – running 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on osmium dev w17-dev (local)?

The busiest point of its recent wipes drew 24 players on average. 0 hours after the wipe the crowd peaked on the latest wipe, with 6 more in the queue.

When does osmium dev w17-dev (local) wipe?

To tell the rhythm of osmium dev w17-dev (local), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 4 hours ago.

Tags

Which tags does osmium dev w17-dev (local) carry, and what do they mean?

Tags published by osmium dev w17-dev (local), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show osmium dev w17-dev (local)?

On Rust Metrics, osmium dev w17-dev (local) sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does osmium dev w17-dev (local) sit in the rankings?

Player hours over seven days put osmium dev w17-dev (local) at #15,874, in the top 72% of all ranked servers.

How full does osmium dev w17-dev (local) get?

Reading for osmium dev w17-dev (local): offline at this moment; last seen 21 days 2 hours ago.

Server

What location is osmium dev w17-dev (local) hosted in?

No region comes from osmium dev w17-dev (local). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 208.88.69.27:28904.

What Rust version is osmium dev w17-dev (local) on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by osmium dev w17-dev (local). Matching protocol is required to join. Let Steam update your game.

How reliable is osmium dev w17-dev (local), and is it online now?

osmium dev w17-dev (local) reports offline. The last reading came 21 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Settings and map

What rules does osmium dev w17-dev (local) enforce, and what are its settings?

Reading the name gives no gather rate for osmium dev w17-dev (local). 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on osmium dev w17-dev (local)?

The game generates a procedural map for osmium dev w17-dev (local).

Connection

What do you do to join osmium dev w17-dev (local)?

Press F1 in Rust and enter client.connect 208.88.69.27:28904. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The server runs game build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.