RUST METRICSFlight deck · live data
Data live Servers11,621 Players32,314 Populated2,788 Fresh wipes 3 h65 Scan5 min
‹ All servers208.88.69.27:28877
Offline Full Queue Fresh wipe Wipe due No query

osmium dev osmw-bridge (local)

Offline 208.88.69.27:28877 checked 20d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,880top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does osmium dev osmw-bridge (local) wipe, and when?

The rhythm of osmium dev osmw-bridge (local)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 18 hours ago the current world was made.

Tag meanings

How should you read the tags on osmium dev osmw-bridge (local)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from osmium dev osmw-bridge (local). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does osmium dev osmw-bridge (local) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring osmium dev osmw-bridge (local): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does osmium dev osmw-bridge (local) hold among Rust servers?

Ranking for osmium dev osmw-bridge (local): #15,880 on seven-day player hours, top 72% of all ranked servers.

What is the population on osmium dev osmw-bridge (local)?

Reading for osmium dev osmw-bridge (local): offline at this moment; last seen 20 days 18 hours ago.

Operator and location

What location is osmium dev osmw-bridge (local) hosted in?

No region comes from osmium dev osmw-bridge (local). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 208.88.69.27:28877.

What Rust version is osmium dev osmw-bridge (local) on?

Rust network protocol 2634 and build 167231 on Linux is the build osmium dev osmw-bridge (local) runs. Matching protocol is required to join. Let Steam update your game.

Is osmium dev osmw-bridge (local) up, and how often does it stay up?

Check: connection. osmium dev osmw-bridge (local) is offline at this moment. Last contact was 20 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.

Map and rules

What settings and rules apply on osmium dev osmw-bridge (local)?

Check: gather rate. The name osmium dev osmw-bridge (local) does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on osmium dev osmw-bridge (local)?

Check: map. Procedural, generated by the game, on osmium dev osmw-bridge (local).

Join

What do you do to join osmium dev osmw-bridge (local)?

Check: join. Open Rust, press F1, then enter client.connect 208.88.69.27:28877. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build The server runs game build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.