RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers208.88.69.27:28851
Offline Full Queue Fresh wipe Wipe due No query

osmium dev rustedit-check (local)

Offline 208.88.69.27:28851 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:59 UTC6d ago 0 – running 0
Sat 17 Oct, 23:07 UTC11d ago 0 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on osmium dev rustedit-check (local) when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does osmium dev rustedit-check (local) wipe, and when?

Its rhythm cannot be told from the wipes of osmium dev rustedit-check (local) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 12 hours ago.

Tags

How should you read the tags on osmium dev rustedit-check (local)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; osmium (Custom tag): A plugin or the owner set this tag; Rust does not ship it from osmium dev rustedit-check (local). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show osmium dev rustedit-check (local)?

Rust Metrics lists featuring osmium dev rustedit-check (local): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does osmium dev rustedit-check (local) hold among Rust servers?

Player hours over seven days put osmium dev rustedit-check (local) at #15,341, in the top 69% of all ranked servers.

How full does osmium dev rustedit-check (local) get?

Status for osmium dev rustedit-check (local): offline. Last seen 6 days 12 hours ago. Check: player average. 0 over the last seven days.

Server details

What location is osmium dev rustedit-check (local) hosted in?

No region tag on osmium dev rustedit-check (local). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 208.88.69.27:28851.

What Rust version is osmium dev rustedit-check (local) on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by osmium dev rustedit-check (local). To get in, your game needs the same protocol; Steam applies the update.

How reliable is osmium dev rustedit-check (local), and is it online now?

Reading: offline. osmium dev rustedit-check (local) last answered 6 days 12 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Settings and map

How is osmium dev rustedit-check (local) configured, and what rules are in force?

Reading the name gives no gather rate for osmium dev rustedit-check (local). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to osmium dev rustedit-check (local)?

To join: start Rust, press F1 and type client.connect 208.88.69.27:28851. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build The server runs game build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Other

osmium
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.