RUST METRICSFlight deck · live data
Data live Servers11,757 Players64,357 Populated3,442 Fresh wipes 3 h196 Scan5 min
‹ All servers208.88.69.27:28841
Offline Full Queue Fresh wipe Wipe due No query

osmium dev extcheck-managed (local)

Offline 208.88.69.27:28841 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:38 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on osmium dev extcheck-managed (local) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does osmium dev extcheck-managed (local) wipe, and when?

To tell the rhythm of osmium dev extcheck-managed (local), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 7 hours ago.

Lists and filters

How should you read the tags on osmium dev extcheck-managed (local)?

These are the tags osmium dev extcheck-managed (local) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; osmium (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does osmium dev extcheck-managed (local) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring osmium dev extcheck-managed (local): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does osmium dev extcheck-managed (local) sit in the rankings?

Ranking for osmium dev extcheck-managed (local): #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does osmium dev extcheck-managed (local) carry?

Status for osmium dev extcheck-managed (local): offline. Last seen 7 days 7 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does osmium dev extcheck-managed (local) sit?

No region tag on osmium dev extcheck-managed (local). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.88.69.27:28841.

What Rust version is osmium dev extcheck-managed (local) on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by osmium dev extcheck-managed (local). Matching protocol is required to join. Let Steam update your game.

How reliable is osmium dev extcheck-managed (local), and is it online now?

Check: connection. osmium dev extcheck-managed (local) is offline at this moment. Last contact was 7 days 7 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.

Settings and map

How is osmium dev extcheck-managed (local) configured, and what rules are in force?

Reading the name gives no gather rate for osmium dev extcheck-managed (local). The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on osmium dev extcheck-managed (local)?

The game generates a procedural map for osmium dev extcheck-managed (local).

Connection

How can you get onto osmium dev extcheck-managed (local)?

Press F1 in Rust and enter client.connect 208.88.69.27:28841. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Other

osmium
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.