RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers208.88.69.27:28610
Offline Full Queue Fresh wipe Wipe due No query

osmium dev p1c-osmium (local)

Offline 208.88.69.27:28610 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,869top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does osmium dev p1c-osmium (local) wipe?

To tell the rhythm of osmium dev p1c-osmium (local), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 18 hours ago.

Tag meanings

How should you read the tags on osmium dev p1c-osmium (local)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from osmium dev p1c-osmium (local). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does osmium dev p1c-osmium (local) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry osmium dev p1c-osmium (local): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does osmium dev p1c-osmium (local) hold among Rust servers?

Player hours over seven days put osmium dev p1c-osmium (local) at #15,869, in the top 72% of all ranked servers.

How full does osmium dev p1c-osmium (local) get?

Status for osmium dev p1c-osmium (local): offline. Last seen 19 days 18 hours ago.

Server details

Which location does osmium dev p1c-osmium (local) run from?

No region tag on osmium dev p1c-osmium (local). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 208.88.69.27:28610.

What Rust version is osmium dev p1c-osmium (local) on?

Reading: osmium dev p1c-osmium (local), Rust network protocol 2634 and build 167231, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on osmium dev p1c-osmium (local), and is it online?

osmium dev p1c-osmium (local) reports offline. The last reading came 19 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.

Settings and map

What rules does osmium dev p1c-osmium (local) enforce, and what are its settings?

Reading the name gives no gather rate for osmium dev p1c-osmium (local). The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on osmium dev p1c-osmium (local)?

The game generates a procedural map for osmium dev p1c-osmium (local).

How to join

How do you connect to osmium dev p1c-osmium (local)?

Press F1 in Rust and enter client.connect 208.88.69.27:28610. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Game build reading: 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.