RustySpoon 2
Online 208.87.135.104:27015 checked 9m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 3 · below 20 is lag, below 10 is badEntities
48 h range 47,510–50,183 · memory 2,063 MBUptime
5 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:01 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/500
- 127/100
- 119/225
- 42/700
- 5/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
What happens on RustySpoon 2 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does RustySpoon 2 follow?
The rhythm of RustySpoon 2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 14 hours ago.
Tag meanings
Which tags does RustySpoon 2 carry, and what do they mean?
These are the tags RustySpoon 2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustySpoon 2?
These Rust Metrics lists carry RustySpoon 2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does RustySpoon 2 sit in the rankings?
Ranking for RustySpoon 2: #11,166 on seven-day player hours, top 50% of all ranked servers.
What is the population on RustySpoon 2?
0 of 500 slots are filled on RustySpoon 2 right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does RustySpoon 2 sit?
No region tag on RustySpoon 2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.87.135.104:27015.
What Rust version is RustySpoon 2 on?
Reading: RustySpoon 2, Rust network protocol 2635 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does RustySpoon 2 perform?
Check: fps. Average 15 server fps over the last 48 hours, low of 3. Within range. Peak entity count: 50,183. Buildings, deployables and all else included. Check: memory. Peak use was 2,482 MB. Expect lag when fps falls and entities climb.
How reliable is RustySpoon 2, and is it online now?
Check: connection. RustySpoon 2 is online at this moment. Reading: uptime. About 5 days ago it restarted, on its own count. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Settings and map
What settings and rules apply on RustySpoon 2?
No gather rate appears in the name: RustySpoon 2. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
What map is RustySpoon 2 on?
From seed 822122, the game generates the procedural map on RustySpoon 2. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto RustySpoon 2?
Press F1 in Rust and enter client.connect 208.87.135.104:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.