Jambles Rust Server
Online 208.75.182.147:27985 checked 10m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 166,032–168,624 · memory 8,032 MBUptime
14 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:32 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/500
- 133/100
- 156/225
- 64/700
- 188/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Jambles Rust Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Jambles Rust Server wipe?
The rhythm of Jambles Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 22 hours ago.
Lists and filters
How should you read the tags on Jambles Rust Server?
Tags published by Jambles Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Jambles Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Jambles Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Jambles Rust Server hold among Rust servers?
Ranking for Jambles Rust Server: #15,289 on seven-day player hours, top 69% of all ranked servers.
What is the population on Jambles Rust Server?
0 of 10 slots are filled on Jambles Rust Server right now. A seven-day average of 0 players is the reading.
Server
Which location does Jambles Rust Server run from?
Reading: location. Jambles Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.75.182.147:27985.
What Rust version is Jambles Rust Server on?
Reading: Jambles Rust Server, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Jambles Rust Server perform?
Reading: 75 server fps on average across the last 48 hours. It never dropped below 57. Reading: 168,624 entities at the highest. That covers buildings, deployables and everything else. Reading: 10,115 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Jambles Rust Server, and is it online now?
Check: connection. Jambles Rust Server is online at this moment. By its reported uptime, the last restart was roughly 14 days 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
How is Jambles Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for Jambles Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on Jambles Rust Server?
Size 5,500 and seed 1714126772: the game generates the procedural map on Jambles Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Jambles Rust Server?
To join: start Rust, press F1 and type client.connect 208.75.182.147:27985. Or press Launch Rust here and Steam opens the game and connects you.