RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers208.188.186.148:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Plugin Test (not public)

Offline 208.188.186.148:28015 checked 15h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,617top 66%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct12 Oct17 Oct23 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:31 UTC10d ago 1 – running 0
Fri 9 Oct, 12:56 UTC20d ago 1 halved by day 1 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Local Plugin Test (not public) when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does Local Plugin Test (not public) wipe?

The rhythm of Local Plugin Test (not public)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 3 hours ago.

Tag meanings

How should you read the tags on Local Plugin Test (not public)?

Tags published by Local Plugin Test (not public), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Local Plugin Test (not public)?

On Rust Metrics, Local Plugin Test (not public) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Local Plugin Test (not public) sit in the rankings?

Ranking for Local Plugin Test (not public): #14,617 on seven-day player hours, top 66% of all ranked servers.

How full does Local Plugin Test (not public) get?

Status for Local Plugin Test (not public): offline. Last seen 15 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 0 players on average.

Server details

Which location does Local Plugin Test (not public) run from?

No region comes from Local Plugin Test (not public). Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 208.188.186.148:28015.

What Rust version is Local Plugin Test (not public) on?

Rust network protocol 2635 and build 168909 on Windows is the build Local Plugin Test (not public) runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Local Plugin Test (not public), and is it online now?

Local Plugin Test (not public) reports offline. The last reading came 15 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

What settings and rules apply on Local Plugin Test (not public)?

Check: gather rate. The name Local Plugin Test (not public) does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Local Plugin Test (not public) on?

Check: map. Procedural, generated by the game, on Local Plugin Test (not public).

How to join

How can you get onto Local Plugin Test (not public)?

To join: start Rust, press F1 and type client.connect 208.188.186.148:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.