RUST METRICSFlight deck · live data
Data live Servers11,786 Players66,925 Populated3,511 Fresh wipes 3 h190 Scan5 min
‹ All servers208.115.248.157:28080
Online Full Queue Fresh wipe Wipe due No query

Mugu PVE

Online 208.115.248.157:28080 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 157 SERVER FPS

Server fps

48 h low 132 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 31,641 ×1000

Entities

48 h range 29,185–31,821 · memory 1,564 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory1,564MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:26 UTC FW27d ago 2 – running 0
Fri 25 Sep, 16:35 UTC33d ago 3 halved by day 3 6.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Mugu PVE when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 43 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.

How often does Mugu PVE wipe, and when?

Its rhythm cannot be told from the wipes of Mugu PVE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 14 hours ago.

Tags

Which tags does Mugu PVE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Mugu PVE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mugu PVE?

Rust Metrics lists featuring Mugu PVE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Mugu PVE hold among Rust servers?

Ranking for Mugu PVE: #15,318 on seven-day player hours, top 69% of all ranked servers.

How full does Mugu PVE get?

0 of 50 slots are filled on Mugu PVE right now. A seven-day average of 0 players is the reading.

Server details

What location is Mugu PVE hosted in?

No region comes from Mugu PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.115.248.157:28080.

What Rust version is Mugu PVE on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by Mugu PVE. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Mugu PVE within range?

Over the last 48 hours the average was 180 server fps; the floor was 132. Reading: 31,821 entities at the highest. That covers buildings, deployables and everything else. Reading: 7,101 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Mugu PVE up, and how often does it stay up?

Reading: online. Mugu PVE answers right now. Reading: uptime. About 29 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 25 September 2026.

Settings and map

What rules does Mugu PVE enforce, and what are its settings?

No gather rate appears in the name: Mugu PVE. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Mugu PVE?

Check: map. Procedural, size 2,500, seed 77760, generated by the game on Mugu PVE. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Mugu PVE?

Press F1 in Rust and enter client.connect 208.115.248.157:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.