RUST METRICSFlight deck · live data
Data live Servers11,830 Players79,533 Populated3,721 Fresh wipes 3 h259 Scan5 min
‹ All servers208.115.196.4:28080
Online Full Queue Fresh wipe Wipe due No query

CDT Rust Server

Online 208.115.196.4:28080 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 222 SERVER FPS

Server fps

48 h low 154 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 21,721 ×1000

Entities

48 h range 18,076–24,157 · memory 1,158 MB
1239 ET SINCE RESTART 08:00

Uptime

8 h 0 min since its last restart, at the last reading
7-day average3peak 12
Rank#1,968top 9%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory1,158MB48 h peak 4 players
REC 1

Players

AveragePeak
0123415:0022:0005:0023:0006:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040015:0022:0005:0023:0006:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:41 UTC7d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on CDT Rust Server when wipe day comes?

At their busiest, its recent wipes drew 12 players on average. After the latest wipe, numbers topped out at 30 hours.

When does CDT Rust Server wipe?

To tell the rhythm of CDT Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 22 hours ago.

Lists and filters

How should you read the tags on CDT Rust Server?

Tags published by CDT Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CDT Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, CDT Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does CDT Rust Server hold among Rust servers?

Ranking for CDT Rust Server: #1,968 on seven-day player hours, top 9% of all ranked servers.

How full does CDT Rust Server get?

1 of 50 slots are filled on CDT Rust Server right now. Check: players over seven days. Average 3, peak 12. The last 48 hours peaked at 16:00 UTC, averaging 4 players at that hour.

Server

Which location does CDT Rust Server run from?

Reading: location. CDT Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 208.115.196.4:28080.

What Rust version is CDT Rust Server on?

Reading: CDT Rust Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does CDT Rust Server perform?

Check: fps. Average 226 server fps over the last 48 hours, low of 154. Within range. Reading: 24,157 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,561 MB. Expect lag when fps falls and entities climb.

Is CDT Rust Server up, and how often does it stay up?

Check: connection. CDT Rust Server is online at this moment. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Settings and map

What settings and rules apply on CDT Rust Server?

Reading the name gives no gather rate for CDT Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is CDT Rust Server on?

Check: map. Procedural, size 2,000, seed 2121284005, generated by the game on CDT Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto CDT Rust Server?

Press F1 in Rust and enter client.connect 208.115.196.4:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.