RUST METRICSFlight deck · live data
Data live Servers11,636 Players37,139 Populated2,912 Fresh wipes 3 h64 Scan5 min
‹ All servers207.255.80.221:28018
Offline Full Queue Fresh wipe Wipe due No query

OvrDaLvlGaming

Offline 207.255.80.221:28018 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,420top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:46 UTC23d ago 1 – running 0
Sun 4 Oct, 00:40 UTC24d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on OvrDaLvlGaming?

At their busiest, its recent wipes drew 1 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does OvrDaLvlGaming follow?

The rhythm of OvrDaLvlGaming's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 20 hours ago.

Lists and filters

How should you read the tags on OvrDaLvlGaming?

These are the tags OvrDaLvlGaming publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does OvrDaLvlGaming appear in Rust Metrics lists and filters?

Rust Metrics lists featuring OvrDaLvlGaming: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does OvrDaLvlGaming hold among Rust servers?

Player hours over seven days put OvrDaLvlGaming at #15,420, in the top 69% of all ranked servers.

How full does OvrDaLvlGaming get?

Reading for OvrDaLvlGaming: offline at this moment; last seen 3 days 15 hours ago. A seven-day average of 0 players is the reading.

Operator and location

What location is OvrDaLvlGaming hosted in?

Reading: location. OvrDaLvlGaming gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 207.255.80.221:28018.

What Rust version is OvrDaLvlGaming on?

Reading: OvrDaLvlGaming, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is OvrDaLvlGaming up, and how often does it stay up?

Check: connection. OvrDaLvlGaming is offline at this moment. Last contact was 3 days 15 hours ago. Reading: 50% uptime over the last 7 full days. It was up 84 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What rules does OvrDaLvlGaming enforce, and what are its settings?

Reading the name gives no gather rate for OvrDaLvlGaming. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is OvrDaLvlGaming on?

Size 2,500 and seed 1337: the game generates the procedural map on OvrDaLvlGaming from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How can you get onto OvrDaLvlGaming?

To join: start Rust, press F1 and type client.connect 207.255.80.221:28018. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.