OvrDaLvlGaming
Online 207.255.80.221:28018 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:08 UTC3d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:32 UTC FW26d ago | 0 | – | 22.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 132/100
- 177/225
- 138/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on OvrDaLvlGaming?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does OvrDaLvlGaming wipe, and when?
Its rhythm cannot be told from the wipes of OvrDaLvlGaming on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 21 hours ago.
Tags
Which tags does OvrDaLvlGaming carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from OvrDaLvlGaming. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does OvrDaLvlGaming appear in Rust Metrics lists and filters?
On Rust Metrics, OvrDaLvlGaming sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does OvrDaLvlGaming sit in the rankings?
Ranking for OvrDaLvlGaming: #10,305 on seven-day player hours, top 46% of all ranked servers.
How full does OvrDaLvlGaming get?
0 of 100 slots are filled on OvrDaLvlGaming right now. Check: players over seven days. Average 0, peak 1.
Server
Where does OvrDaLvlGaming sit?
No region comes from OvrDaLvlGaming. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 207.255.80.221:28018.
What Rust version is OvrDaLvlGaming on?
Rust network protocol 2635 and build 168909 on Windows is the build OvrDaLvlGaming runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is OvrDaLvlGaming, and is it online now?
OvrDaLvlGaming reports online. Status: normal. Uptime for the last 7 full days: 82 of 168 hours, or 49%. The first sighting on Rust Metrics was 27 September 2026.
Settings and map
What settings and rules apply on OvrDaLvlGaming?
Reading the name gives no gather rate for OvrDaLvlGaming. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is OvrDaLvlGaming on?
Procedural map on OvrDaLvlGaming, made by the game's generator.
How to join
What do you do to join OvrDaLvlGaming?
Check: join. Open Rust, press F1, then enter client.connect 207.255.80.221:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.