RUST METRICSFlight deck · live data
Data live Servers11,882 Players97,865 Populated3,914 Fresh wipes 3 h398 Scan5 min
‹ All servers207.255.38.119:28015
Offline Full Queue Fresh wipe Wipe due No query

Azure - Battlefield | 1000x | Face Checks | Free For All

Offline 207.255.38.119:28015 checked 17d ago

1000x teams off moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 119 238 356 475 PAX 1 /475

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,504top 61%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct13 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:16 UTC17d ago 1 – running 0
Fri 9 Oct, 16:00 UTC20d ago 0 – 2.2 days 1
Mon 28 Sep, 16:58 UTC30d ago 1 – 11 days 0
Mon 28 Sep, 03:04 UTC31d ago 1 – 0.6 days 1
Wed 23 Sep, 21:16 UTC35d ago 1 – 4.2 days 0
Fri 18 Sep, 15:15 UTC41d ago 1 halved by day 1 5.3 days 1
Fri 18 Sep, 04:08 UTC41d ago 1 – 0.5 days 1
Thu 17 Sep, 01:43 UTC42d ago 1 – 1.1 days 1
Wed 16 Sep, 19:07 UTC42d ago 1 – 0.3 days 1
Wed 16 Sep, 03:04 UTC43d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Azure - Battlefield | 1000x | Face Checks | Free For All when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Azure - Battlefield | 1000x | Face Checks | Free For All follow?

There is no next wipe to predict: Azure - Battlefield | 1000x | Face Checks | Free For All wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 20 hours ago the current world was made.

Tags

How should you read the tags on Azure - Battlefield | 1000x | Face Checks | Free For All?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp475 (Max players): Slots: 475; ts0 (Group limit): No teams here: the setting is switched off; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Azure - Battlefield | 1000x | Face Checks | Free For All. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Azure - Battlefield | 1000x | Face Checks | Free For All?

Rust Metrics lists featuring Azure - Battlefield | 1000x | Face Checks | Free For All: Gather rate above 10x: server list, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Gather rate: More than 10x.

Player count

Where does Azure - Battlefield | 1000x | Face Checks | Free For All sit in the rankings?

Player hours over seven days put Azure - Battlefield | 1000x | Face Checks | Free For All at #13,504, in the top 61% of all ranked servers.

How full does Azure - Battlefield | 1000x | Face Checks | Free For All get?

Azure - Battlefield | 1000x | Face Checks | Free For All is not responding; status offline, last seen 17 days 20 hours ago.

Operator and location

What location is Azure - Battlefield | 1000x | Face Checks | Free For All hosted in?

No region comes from Azure - Battlefield | 1000x | Face Checks | Free For All. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 207.255.38.119:28015.

What Rust version is Azure - Battlefield | 1000x | Face Checks | Free For All on?

Rust network protocol 2634 and build 166586 on Windows is the build Azure - Battlefield | 1000x | Face Checks | Free For All runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Azure - Battlefield | 1000x | Face Checks | Free For All, and is it online?

Check: connection. Azure - Battlefield | 1000x | Face Checks | Free For All is offline at this moment. Last contact was 17 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.

Settings and map

What settings and rules apply on Azure - Battlefield | 1000x | Face Checks | Free For All?

Gather rate check: 1000x. That comes from the name Azure - Battlefield | 1000x | Face Checks | Free For All. No group limit is published. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to Azure - Battlefield | 1000x | Face Checks | Free For All?

Press F1 in Rust and enter client.connect 207.255.38.119:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp475,ptrak,$r?,v2634,gmrust,cs166586,ts0,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp475
Max players Slots: 475.
ts0
Group limit No teams here: the setting is switched off.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.