RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h58 Scan5 min
‹ All servers207.244.243.104:28015
Online Full Queue Fresh wipe Wipe due No query

Private Hollow

Online 207.244.243.104:28015 checked 2h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 98 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 17,901 ×1000

Entities

48 h range 17,420–19,935 · memory 1,181 MB
1239 ET SINCE RESTART 22:42

Uptime

22 h 42 min since its last restart, at the last reading
7-day average1peak 2
Rank#6,965top 31%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory1,181MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5212:0018:0000:0005:0011:0017:00Wiped Tue 27 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020012:0018:0000:0005:0011:0017:00Wiped Tue 27 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Private Hollow wipe?

To tell the rhythm of Private Hollow, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 31 hours ago the current world was made.

Lists and filters

Which tags does Private Hollow carry, and what do they mean?

Tags published by Private Hollow, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Private Hollow?

On Rust Metrics, Private Hollow sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Private Hollow sit in the rankings?

Player hours over seven days put Private Hollow at #6,965, in the top 31% of all ranked servers.

What player count does Private Hollow carry?

Current headcount on Private Hollow: 1 players, 10 slots available. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 18:00 UTC over the last 48 hours.

Server

Which location does Private Hollow run from?

No region tag on Private Hollow. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 207.244.243.104:28015.

What Rust version is Private Hollow on?

Reading: Private Hollow, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Private Hollow perform?

Reading: 102 server fps on average across the last 48 hours. It never dropped below 26. Reading: 19,935 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,181 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Private Hollow up, and how often does it stay up?

Private Hollow reports online. Status: normal. By its reported uptime, the last restart was roughly 22 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

What rules does Private Hollow enforce, and what are its settings?

Reading the name gives no gather rate for Private Hollow. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Private Hollow on?

Size 2,000 and seed 1034643592: the game generates the procedural map on Private Hollow from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Private Hollow?

To join: start Rust, press F1 and type client.connect 207.244.243.104:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.