Rizzles Media Server (private)
Offline 207.206.228.15:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 127/100
- 57/225
- 10/700
- 30/700
- 50/200
Quick answers
from the figures on this pageReset cycle
When does Rizzles Media Server (private) wipe?
The rhythm of Rizzles Media Server (private)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 4 hours ago.
Lists and filters
How should you read the tags on Rizzles Media Server (private)?
Tags published by Rizzles Media Server (private), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rizzles Media Server (private) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rizzles Media Server (private): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Rizzles Media Server (private) sit in the rankings?
Player hours over seven days put Rizzles Media Server (private) at #14,635, in the top 66% of all ranked servers.
How full does Rizzles Media Server (private) get?
Reading for Rizzles Media Server (private): offline at this moment; last seen 6 days 6 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Rizzles Media Server (private) run from?
No region comes from Rizzles Media Server (private). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 207.206.228.15:28015.
What Rust version is Rizzles Media Server (private) on?
Version check: Rust network protocol 2635 and build 167781 on Windows, run by Rizzles Media Server (private). Matching protocol is required to join. Let Steam update your game.
Is Rizzles Media Server (private) up, and how often does it stay up?
Reading: offline. Rizzles Media Server (private) last answered 6 days 6 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
What settings and rules apply on Rizzles Media Server (private)?
No gather rate appears in the name: Rizzles Media Server (private). 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
What map is Rizzles Media Server (private) on?
Check: map. Procedural, generated by the game, on Rizzles Media Server (private).
Connection
How do you connect to Rizzles Media Server (private)?
Press F1 in Rust and enter client.connect 207.206.228.15:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.