Rizzles Media Server (private)
Offline 207.206.228.11:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/500
- 125/100
- 190/225
- 66/700
- 8/200
- 23/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rizzles Media Server (private) follow?
Its rhythm cannot be told from the wipes of Rizzles Media Server (private) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 9 hours ago.
Tags
How should you read the tags on Rizzles Media Server (private)?
Tags published by Rizzles Media Server (private), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rizzles Media Server (private)?
On Rust Metrics, Rizzles Media Server (private) sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Rizzles Media Server (private) hold among Rust servers?
Ranking for Rizzles Media Server (private): #13,146 on seven-day player hours, top 59% of all ranked servers.
What is the population on Rizzles Media Server (private)?
Reading for Rizzles Media Server (private): offline at this moment; last seen 7 days 21 hours ago.
Operator and location
Where does Rizzles Media Server (private) sit?
No region tag on Rizzles Media Server (private). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 207.206.228.11:28015.
What Rust version is Rizzles Media Server (private) on?
Rust network protocol 2634 and build 167781 on Windows is the build Rizzles Media Server (private) runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rizzles Media Server (private), and is it online?
Check: connection. Rizzles Media Server (private) is offline at this moment. Last contact was 7 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
What settings and rules apply on Rizzles Media Server (private)?
Check: gather rate. The name Rizzles Media Server (private) does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
What map is Rizzles Media Server (private) on?
The game generates a procedural map for Rizzles Media Server (private).
Join
What do you do to join Rizzles Media Server (private)?
Check: join. Open Rust, press F1, then enter client.connect 207.206.228.11:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.