REDS SERVER
Offline 206.83.99.41:28016 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does REDS SERVER wipe, and when?
To tell the rhythm of REDS SERVER, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 23 hours ago.
Lists and filters
How should you read the tags on REDS SERVER?
Tags published by REDS SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does REDS SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring REDS SERVER: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does REDS SERVER sit in the rankings?
Ranking for REDS SERVER: #15,860 on seven-day player hours, top 72% of all ranked servers.
What is the population on REDS SERVER?
REDS SERVER is not responding; status offline, last seen 17 days 11 hours ago.
Operator and location
What location is REDS SERVER hosted in?
Reading: location. REDS SERVER gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 206.83.99.41:28016.
What Rust version is REDS SERVER on?
Reading: REDS SERVER, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on REDS SERVER, and is it online?
REDS SERVER reports offline. The last reading came 17 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Map and rules
What rules does REDS SERVER enforce, and what are its settings?
Check: gather rate. The name REDS SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on REDS SERVER?
The game generates a procedural map for REDS SERVER.
Join
How do you connect to REDS SERVER?
Press F1 in Rust and enter client.connect 206.83.99.41:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.