My Local Server
Offline 206.83.99.41:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/500
- 125/100
- 83/225
- 25/200
- 75/700
- 17/1000
Quick answers
from the figures on this pageWipe timing
When does My Local Server wipe?
To tell the rhythm of My Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 2 hours ago.
Tag meanings
Which tags does My Local Server carry, and what do they mean?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Local Server?
These Rust Metrics lists carry My Local Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #15,863 on seven-day player hours, top 72% of all ranked servers.
How full does My Local Server get?
Reading for My Local Server: offline at this moment; last seen 17 days 3 hours ago.
Server details
Which location does My Local Server run from?
Reading: location. My Local Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 206.83.99.41:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Local Server, and is it online?
Check: connection. My Local Server is offline at this moment. Last contact was 17 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Local Server enforce, and what are its settings?
Reading the name gives no gather rate for My Local Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Local Server?
Check: map. Procedural, generated by the game, on My Local Server.
Connection
What do you do to join My Local Server?
Press F1 in Rust and enter client.connect 206.83.99.41:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.