RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers206.172.48.75:28024
Online Full Queue Fresh wipe Wipe due No query

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 3h ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 46 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 185,000 ×1000

Entities

48 h range 177,000–186,000 · memory 2,532 MB
1239 ET SINCE RESTART 15:45

Uptime

15 h 45 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,077top 23%
Last wipe34d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory2,532MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:27 UTC34d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Fallout | Staging | low Upkeep Cost when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 20 hours in.

When does Fallout | Staging | low Upkeep Cost wipe?

The only wipe for Fallout | Staging | low Upkeep Cost is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 34 days 4 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Fallout | Staging | low Upkeep Cost carry, and what do they mean?

Tags published by Fallout | Staging | low Upkeep Cost, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169438 (Build): Build 169438; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Fallout | Staging | low Upkeep Cost?

On Rust Metrics, Fallout | Staging | low Upkeep Cost sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Fallout | Staging | low Upkeep Cost hold among Rust servers?

Ranking for Fallout | Staging | low Upkeep Cost: #5,077 on seven-day player hours, top 23% of all ranked servers.

What is the population on Fallout | Staging | low Upkeep Cost?

0 of 300 slots are filled on Fallout | Staging | low Upkeep Cost right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 14:00 UTC, 1 players on average.

Server details

What location is Fallout | Staging | low Upkeep Cost hosted in?

Reading: location. Fallout | Staging | low Upkeep Cost gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 206.172.48.75:28024.

What Rust version is Fallout | Staging | low Upkeep Cost on?

Reading: Fallout | Staging | low Upkeep Cost, Rust network protocol 2635 and build 169438, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Fallout | Staging | low Upkeep Cost within range?

Over the last 48 hours the average was 90 server fps; the floor was 46. Check: entities. The peak was 186,000, counting buildings, deployables and the rest of the world. Reading: 2,792 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Fallout | Staging | low Upkeep Cost, and is it online?

Check: connection. Fallout | Staging | low Upkeep Cost is online at this moment. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Fallout | Staging | low Upkeep Cost enforce, and what are its settings?

Check: gather rate. The name Fallout | Staging | low Upkeep Cost does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Fallout | Staging | low Upkeep Cost?

Size 5,500 and seed 1337: the game generates the procedural map on Fallout | Staging | low Upkeep Cost from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Fallout | Staging | low Upkeep Cost?

Check: join. Open Rust, press F1, then enter client.connect 206.172.48.75:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169438,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players The server holds 300 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169438
Build Build 169438.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.